Use 3DModel to create models of the structures in your image data. Objects can be rotated around interactively and object attributes such as color, radius, display, solid/wireframe, etc. can be changed at any time. Using 3D Model, you can:
Create five dimensional models (two of the dimensions are wavelengths and time points).
Model each time point in live data and then watch the model move through time.
Interact with multiple image windows. This allows you to build the model and view it from different angles and rotation projections.
You can create and display the following types of objects:
A continuous string of points (which can be branched). You can add sphere or cube markers at any or all points on the model. Points can be added, deleted, or inserted as needed. You can also specify a radius to view the model as a cylinder or branched cylinder.
A set of points that are displayed as pixel-sized dots.
In addition to using 3DModel to view objects created in other programs, You can view objects that are created by 3D Object Builder (based on sets of 2D polygons created with EditPolygon or 2D Polygon Finder). These models can be viewed as a wireframes or as a solid objects.
Models are stored in real space coordinates and are written to ASCII files. These models are the input for the Straight program which creates a straightened 3D data volume of the tubular data. Straight can connect directly to the model if 3DModel is running and is attached to the input window or run alone using the saved model file.