To reorient an image:

  1. From the main softWoRx menu, choose View | Rotate3D to open the Rotate3D window.

  2. In the Rotate3D Input field, enter the image window number.

  3. In the Angle field, specify the X, Y, and Z rotation angles to apply to the data. When viewing an image in a window, a positive X rotation rotates the top of the image towards you, and the bottom away from you. A positive Y rotation rotates the right side of the image towards you and the left away from you. A positive Z rotation indicates counter-clockwise rotation.

  4. To modify the output size that softWoRx creates from the rotation angle and the dimensions of the input image, enter the new dimensions in the Output Dimensions field.

  5. In the Translation field, specify an X,Y,Z vector for translating the image (pixels). The size of each pixel in real-world coordinates (usually microns) is displayed in the Pixel Size field.

  6. In the Rotation Center field, specify a center point about which the rotation occurs. The Rotation Center is by default the center of the image. You can specify a different center point (in pixel coordinates).