Tracing Features with 3D Model

3DModel lets you create models of the structures in your image data. Objects can be rotated around interactively, and object attributes such as color, radius, display, solid/wireframe, etc. can be changed at any time. Five dimensions are actually handled in that you can create a model for each wavelength and time point.

If you have live data, you can model each time point and then watch the model move through time. The 3DModel program interacts with multiple image windows and allows you to build the model and view it on the image from different angles and on rotation projections.

Models are stored in real space coordinates and are written out to ASCII files. The models created here are the input for the Straight program which creates a straightened 3D data volume of the tubular data. Straight can connect directly to the model if 3DModel is running and is attached to the input window or run alone using the saved model file. Several different types of objects can be created in 3DModel and several more are created using other programs and then displayed in 3DModel.

Those objects actually created in the 3DModel program are:

Tip  When you start 3D Model, all windows on the screen are "attached" to the 3D Model tool, so you are advised to have only the image that you're interested in represented on the screen. It may be useful to have the standard Z stack loaded in one window and a version of the same image that has been rotated in some way (see Rotate 3D) loaded in another window.